pVayl +6
-Scythean -9
-Seraph -8
This is a variation on her standard JML battlegroup allowed by our local rules. This would really let me play around with some movement tricks and awesome threat extension. So with that decided we had the first day of gaming this week. I managed to get five games done in one night, which I was pretty happy with. I played Tooth and Claw/Mangled Metal in all of the games.
Game One
My first game was against a player who had opted to play circle for the league, taking pKaya with two Argus and a Feral warwolf. This game was fairly quick, which would set the trend for the games at this low point level. I managed to get the Scythean into the Feral and kill it before pulling back with Vayl's feat. The Argus weren't able to take out the Scythean's high ARM without the heavy. I used a boosted rampager to move the Arguses next to each other and with a back facing the Scythean who, with Incite and Chiller tore them to little pieces, meeting the Tooth and Claw win condition to net me the game.
Game Two
My second game was against a Troll player who had moved into hordes from Menoth for the JML. He was playing the standard pMadrak battlebox of two Impalers and an Axer. He moved up pretty far on his turn two and that let me get my Scythean into an Impaler and the Axer. With the Chiller/Incite combo it got both of them killed before pulling back with the feat. The Seraph strafed into the other Impaler, cranking the dice and putting plenty of damage on it. Next turn he was able to stranglehold the Scythean and put a couple of points of damage on him. I then slip-streamed the Scythean into Melee with Madrak but the second strafe from the Seraph finished off the last Impaler to score the win before I needed to assassinate.
Game Three
My next game was against Will, one of the more experienced players in the meta who always gives me a tough game when we play. He was taking the shift into Cygnar and using the JML to do it. He wasn't too happy with the restrictions for the starting options and was grudgingly playing pStryker with a Grenadier and a Centurion. I moved up threateningly turn one and he decided to run up and feat. Because of the lack of Scenario I just waited him out, sat back on the board. The next turn he moved up and threw up Polarity Shield to prevent charges. Luckily with Slipstream I was in range to walk up and smack him with the Scythean. I didn't boost properly though and did very little damage to him, pulling back with the feat to sit near Vayl. Will charged the Centurion into the Scythean, fully loaded, but triggered Dark Sentinel allowing it to move out of Melee. The free strike hurt but not as much as dying to the multiple attacks. Since he had focus to spare he put the Polarity back up. Next turn the Scythean was able to kill the Centurion but got killed by Stryker next turn. The Seraph charged the exposed Stryker to get the assassination but only managed to reduce him to four boxes. Next turn Stryker failed to kill the Seraph after burning all of his stack, missing three attacks, leaving him with nothing to protect him from the Seraph next turn, winning me the game on an assassination. This was probably the closest game I'd played and was great fun, coming right down to the wire at the end.
Game Four
My next game was against regular opponent and all round nice guy Nick of Solid Ground studios who was playing Cryx in the JML. He was playing at a huge deficit so he'd be able to squeeze more infantry in next week so he only had pDenny with a Slayer and a Nightwretch. He took first turn and we both advanced up the board. He went for a turn 2 feat and put Crippling Grasp on my Scythean. With a combination of Leash/Slipstream I was able to move up far enough to get Denny in my reach with the Scythean. With Chiller and Incite I was able to hit her three times with boosted attacks and do just enough to assassinate and win the game.
Game Five
My final game of the night was against Andy, who I've played a few times in the past but who always manages to beat me. He was playing Circle in the league and had gone for pBalder with a Pureblood and a Woldwarden. I took first turn and, despite Andy staying pretty far back, I was able to get the alpha on the Pureblood. I didn't quite manage to destroy it in one turn and so used the feat to pull back. The Pureblood charged into the Scythean but I was able to use Dark Sentinel again to pull back, taking the free strike instead of the full battery of attacks. After that the Seraph was able to finish off the Stalker with shooting and the Scythean got into the Warden, killing it in one turn with Incite and Chiller, scoring me another win.
Wrap-Up
I had a pretty great start to the JML, especially since I managed to use my broken battlebox to get 15 points right off the bat. All of my opponents were great and it was just as fun as I expect from a journeyman league. Anyone who's hesitant about joining one should definitely give it a go! Next week we move up to 15 points and I've got my eye on a Shredder/Shepherd to top me up! Should be fun! I'll tell you all about it when you tune in next week!
As always thanks for reading, and don't forget to check out the Facebook page and 'like' for regular post updates, photos and more at www.facebook.com/Mitsuharuonminis
-M
Off to a good start mate!
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